An Infinite Collaborative Game
The ISIT Game is intended to be an Infinite Game. Simply assigning a list of common dualities/polarities on the binary ISIT basis will involve hundreds of polls. But eventually users will begin to address other abstract concepts that might not be so clear-cut.
As players progress into polls about more concrete objects, the types of polls will expand, starting with a five-point Likert scale, a ten-point Likert scale, a 100-point Likert scale, a 100×100 matrix which introduces the concept of adding others dimensions, such as Good/Bad, Strong/Weak, Import/Trivial, etc.
Another type of poll will be to assign attributes to objects. These attributes can then also be cross-referenced with each other to develop a web of relationships among all the concepts, topics, objects or attributes that the players can imagine.
Players start the game with very limited opportunities to engage with the ISIT Game. In the beginning they can only take polls. As they move up through the levels, they will find increasing numbers of ways to engage, with increasing reward amounts.